grant

MTG: Math Team Games

Organization FLUIDITY SOFTWARE, INC.Location SOMERVILLE, UNITED STATESPosted 15 Sept 2019Deadline 31 Aug 2026
NIHUS FederalResearch GrantFY2024AddressAlgebraAptitudeAwardCognitiveCollaborationsCommercial gradeCompetenceComputer softwareCountryDataDevelopmentDevelopment and ResearchDevicesDistance LearningE-learningEducationEducational aspectsEducational process of instructingEmployeeEnvironmentEvaluationFaculty EducationFaculty TrainingFoundationsFundingGoalsGraphical interfaceHandInstitutionInternationalInvestmentsJob LocationJob PlaceJob SettingJob SiteLearningLegal patentMathMathematicsMonitorParticipantPatentsPerformancePhasePlayProblem SolvingProcessR & DR&DReadingReportingResearchRoleSBIRScienceSmall Business Innovation ResearchSmall Business Innovation Research GrantSoftwareStudentsSurvey InstrumentSurveysTablet ComputerTabletsTeacher EducationTeacher EducatorTeacher PreparationTeacher Professional DevelopmentTeacher TrainingTeachingTechnologyUnited StatesWorkWork LocationWork PlaceWork-SiteWorkplaceWorksiteWritingclassroom environmentcollege atmospherecollegial atmospherecollegiate atmospherecommercializationcomputer-assisted instructioncomputer-based educationcomputer-based instructioncomputer-based learningcomputer-based trainingdesigndesigningdevelopmentaldigital educationdigital learningeLearningeducation atmosphereeducational atmosphereeducational environmentelectronic learningfaculty developmentfaculty professional developmentfluiditygraphic user interfacegraphical user interfacehandheld mobile devicehandshigh schoolimprovedinstructor trainingintellectual atmosphereinternet-assisted educationinternet-based traininglearning atmospherelearning environmentmath learningmathematical learningmathematics learningmobile devicemultimedia learningnovelon-line educationon-line learningonline educationonline learningpeerphase 2 evaluationphase 2 testingphase II evaluationphase II testingprogramsrecruitremote learningresearch and developmentresearch studyschool atmosphereschool climateskillssocial rolesoftware user interfacetablet deviceteacherteacher developmenttechnology-enhanced learningtimelinetouch paneltouch screentouch screen paneltouchscreentouchscreen paneltraining atmosphereuniversity atmospherevirtualvirtual classroomvirtual learningweb-based instructionweb-based trainingwork setting
Sign up free to applyApply link · pipeline · email alerts
— or —

Get email alerts for similar roles

Weekly digest · no password needed · unsubscribe any time

Full Description

Project Summary
The overall objective of this Phase II research and development work is to commercialize of a new software

product called MATH TEAM GAMES (MTG). MTG is being developed to enable the playing of collaborative

math games on mobile tablet and touchscreen devices by students of high school algebra in rapidly emerging

one-to-one (1:1) e-learning environments. In e-learning, 1:1 refers to both teachers and students using

networked mobile devices in either a traditional classroom where they are co-located or in a virtual classroom

where they are not (distance learning). In this proposal, the term “tablet” refers to any device with a

touchscreen where users write directly on the screen with a stylus or fingertip. Fluidity’s goal is to build MTG

using recently patented novel features designed specifically to broaden the use of their award winning product,

FluidMath, currently being used in traditional classrooms. Fluidity’s recently patented and patent pending

technology transforms the GUIs of networked tablets into a common work page (a virtual whiteboard) on which

students can collaborate using handwritten math notation to play math games. Teachers monitor student

performance on a teacher’s tablet connected in the network. Unlike any other game application, MTG

understands math input and enables participants to enter and collaboratively modify handwritten math notation

and/or hand drawn sketches on its common work page.

Currently, there are no team games which can be played on networked tablets that provide an intelligent

shared workspace for handwritten math input. MTG solves this problem and optimizes the significant

investment in tablet computers that is being made by educators for use in 1:1 e-learning environments. MTG

provides first-of-a-kind collaboration functionalities for use on a common intelligent workspace upon which

participants can interactively collaborate playing games using handwritten math notation and wherein teachers

can teach, observe, and evaluate their students’ collaborative problem solving (CPS) skills.

Grant Number: 5R44GM134755-03
NIH Institute/Center: NIH

Principal Investigator: Donald Carney

Sign up free to get the apply link, save to pipeline, and set email alerts.

Sign up free →

Agency Plan

7-day free trial

Unlock procurement & grants

Upgrade to access active tenders from World Bank, UNDP, ADB and more — with email alerts and pipeline tracking.

$29.99 / month

  • 🔔Email alerts for new matching tenders
  • 🗂️Track tenders in your pipeline
  • 💰Filter by contract value
  • 📥Export results to CSV
  • 📌Save searches with one click
Start 7-day free trial →